Entrance Matching
class EntranceMatching
Functions
Link copied to clipboard
addGeometry is called for any buildings that are found within a tile and all entrance nodes
Link copied to clipboard
fun generateEntrances(collection: FeatureCollection, poiMap: <Error class: unknown class><Double, MutableList<Feature>>, buildingMap: <Error class: unknown class><Double, Feature>, tileX: Int, tileY: Int, tileZoom: Int)
generateEntrances goes through our hash map and adds an intersection feature to the collection wherever it finds out.