Entrance Matching
class EntranceMatching
Functions
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addGeometry is called for any buildings that are found within a tile and all entrance nodes
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fun generateEntrances(collection: FeatureCollection, poiMap: HashMap<Long, MutableList<Feature>>, buildingMap: HashMap<Long, Feature>, tileX: Int, tileY: Int, tileZoom: Int)
generateEntrances goes through our hash map and adds an intersection feature to the collection wherever it finds out.