Geo Engine
class GeoEngine
Properties
Functions
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The gridState is called each time the location changes. It checks if the location has moved away from the center of the current tile grid and if it has calculates a new grid.
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fun getLocationDescription(location: LngLatAlt, preserveLocation: Boolean = true): LocationDescription?
getLocationDescription returns a LocationDescription object for the current location. This is basically a reverse geocode. It initially tries to generate it from local tile data, but falls back to geocoding via the Photon server if network is available.
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fun start(application: Application, newLocationProvider: LocationProvider, newDirectionProvider: DirectionProvider, soundscapeService: SoundscapeService)
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