SoundscapeDummyMediaPlayer

Constructors

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constructor()

Properties

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Functions

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override fun addListener(p0: Player.Listener)
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override fun addMediaItem(p0: MediaItem)
override fun addMediaItem(p0: Int, p1: MediaItem)
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override fun addMediaItems(p0: Int, p1: MutableList<MediaItem>)
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override fun clearMediaItems()
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override fun clearVideoSurface()
override fun clearVideoSurface(@Nullable p0: Surface?)
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override fun decreaseDeviceVolume()
override fun decreaseDeviceVolume(p0: Int)
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override fun getBufferedPercentage(): Int
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override fun getBufferedPosition(): Long
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override fun getContentDuration(): Long
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override fun getContentPosition(): Long
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override fun getCurrentAdGroupIndex(): Int
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override fun getCurrentCues(): CueGroup
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override fun getCurrentLiveOffset(): Long
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override fun getCurrentPeriodIndex(): Int
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override fun getCurrentPosition(): Long
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override fun getCurrentTracks(): Tracks
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override fun getCurrentWindowIndex(): Int
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override fun getDeviceInfo(): DeviceInfo
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override fun getDeviceVolume(): Int
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override fun getDuration(): Long
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override fun getMediaItemAt(p0: Int): MediaItem
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override fun getMediaItemCount(): Int
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override fun getNextMediaItemIndex(): Int
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override fun getNextWindowIndex(): Int
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override fun getPlaybackState(): Int
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override fun getPlayWhenReady(): Boolean
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override fun getPreviousWindowIndex(): Int
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override fun getRepeatMode(): Int
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override fun getSeekBackIncrement(): Long
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override fun getSurfaceSize(): Size
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override fun getVideoSize(): VideoSize
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override fun getVolume(): Float
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operator override fun hasNext(): Boolean
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override fun hasNextMediaItem(): Boolean
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override fun hasNextWindow(): Boolean
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override fun hasPrevious(): Boolean
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override fun hasPreviousWindow(): Boolean
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override fun increaseDeviceVolume()
override fun increaseDeviceVolume(p0: Int)
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override fun isCommandAvailable(p0: Int): Boolean
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override fun isDeviceMuted(): Boolean
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override fun isLoading(): Boolean
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override fun isPlaying(): Boolean
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override fun isPlayingAd(): Boolean
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override fun moveMediaItem(p0: Int, p1: Int)
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override fun moveMediaItems(p0: Int, p1: Int, p2: Int)
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operator override fun next()
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override fun pause()
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override fun play()
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override fun prepare()
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override fun previous()
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override fun release()
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override fun removeMediaItem(p0: Int)
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override fun removeMediaItems(p0: Int, p1: Int)
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override fun replaceMediaItem(p0: Int, p1: MediaItem)
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override fun replaceMediaItems(p0: Int, p1: Int, p2: MutableList<MediaItem>)
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override fun seekBack()
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override fun seekForward()
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override fun seekTo(p0: Long)
override fun seekTo(p0: Int, p1: Long)
@VisibleForTesting(otherwise = 4)
override fun seekTo(p0: Int, p1: Long, p2: Int, p3: Boolean)
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override fun seekToDefaultPosition()
override fun seekToDefaultPosition(p0: Int)
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override fun seekToNext()
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override fun seekToNextMediaItem()
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override fun seekToNextWindow()
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override fun seekToPrevious()
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override fun seekToPreviousWindow()
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override fun setDeviceMuted(p0: Boolean)
override fun setDeviceMuted(p0: Boolean, p1: Int)
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override fun setDeviceVolume(p0: Int)
override fun setDeviceVolume(p0: Int, p1: Int)
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override fun setMediaItem(p0: MediaItem)
override fun setMediaItem(p0: MediaItem, p1: Boolean)
override fun setMediaItem(p0: MediaItem, p1: Long)
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override fun setMediaItems(p0: MutableList<MediaItem>, p1: Boolean)
override fun setMediaItems(p0: MutableList<MediaItem>, p1: Int, p2: Long)
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override fun setPlaybackSpeed(p0: Float)
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override fun setPlayWhenReady(p0: Boolean)
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override fun setRepeatMode(p0: Int)
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override fun setShuffleModeEnabled(p0: Boolean)
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override fun setVideoSurface(@Nullable p0: Surface?)
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override fun setVolume(p0: Float)
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override fun stop()