Way Generator
class WayGenerator
Functions
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fun addSegmentFeatureToWay(feature: Feature, currentSegment: LineString, currentSegmentLength: Double, segmentIndex: Int, way: Way)
Inside generateIntersections, first traverse every line that was added and generate a new segment Feature at every intersection that we hit. Add these to Ways as we go. Intersections are spotted using the coordinate key (x + shr(y)). Put those features in two HashMaps a 'start' an 'end' one, again keyed by the coordinate key. Once we've traversed all of the lines we should have a Way for every segment between intersections. Now we generate the intersections and add the Ways directly to them. Let's do this in a separate class for now so that we can test it.
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fun generateWays(intersectionCollection: FeatureCollection, waysCollection: FeatureCollection, intersectionMap: HashMap<LngLatAlt, Intersection>, xTile: Int, yTile: Int, tileZoom: Int)