About Soundscape

Soundscape explores the use of innovative audio-based technology to enable people to build a richer awareness of their surroundings, thus becoming more confident and empowered to get around.

Soundscape wouldn’t be possible without these fantastic third party libraries and data. Click on the links to see their licenses:

©OpenStreetMap contributors provide all of the geo data for mapping and audio used in Soundscape.

©OpenMapTiles is used to generate the mapping tiles that we use.

Audio Engine: FMOD Studio by Firelight Technologies Pty Ltd. takes care of the audio playback.

©MapLibre performs the map rendering for the UI.

junit-team/junit4 for unit testing.

The remainder of the licenses are all Apache 2.0:

rtree2 makes our local geo-search much more efficient.

Realm takes care of our database.

square/moshi for GeoJSON parsing.

square/retrofit HTTP client abstraction.

square/okhttp underlying HTTP client.

square/otto to provide an event bus.

square/leakcanary for adding mermaid diagrams to Dokka documentation.

ticofab/android-gpx-parser for GPX parsing.

zhanghai/ComposePreference for a simple settings UI.

glureau/dokka-mermaid for adding mermaid diagrams to Dokka documentation.